Story
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This game has been approved.
Story
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Extras
-
Complete
0h 32m
*Updated
!4RC4N01D! is a fast-paced, action-packed arcade shooter released in 2018. Players navigate through vibrant, pixelated environments while battling hordes of robotic adversaries. The game features a unique blend of retro aesthetics and modern gameplay mechanics, including power-ups and upgrades that enhance the combat experience. With its challenging levels, dynamic gameplay, and engaging multiplayer modes, !4RC4N01D! offers an exhilarating experience for fans of the shooter genre.
!4RC4N01D! is available on PC and Wii U.
The times below represent the possible times you could dedicate to !4RC4N01D! based on how you play it. We’ll also look at the average times according to player’s abilities.
According to the data provided by 2 players, to complete the story and also complete the optional objectives of the game along with all achievements, collectibles, or trophies from !4RC4N01D! completing it at 100%, the game has an average duration of 0 hours and 32 minutes. Players who follow this playstyle and play slowly tend to complete it in an average time of 0 hours and 46 minutes. If you play slowly, you will finish this playstyle in an average time of 0 hours and 17 minutes.
players | Average Time | Playing slowly | Playing quickly | |
---|---|---|---|---|
Story | 0 | - | - | - |
Extras | 0 | - | - | - |
Complete | 2 | 0h 32m | 0h 46m | 0h 17m |
Below, you can see the average duration of !4RC4N01D! based on each playstyle for each platform it is played on:
players | Story | Extras | Complete | |
---|---|---|---|---|
PC | 2 | - | - | 0h 32m |
Now let’s look at the maximum time and minimum time Below, you can see the maximum time and minimum time that someone has spent on !4RC4N01D! to complete it depending on the platform on which it exists, including all available playstyles:
Below, you can see the maximum time and minimum time that someone has spent on !4RC4N01D! to complete it depending on the platform on which it exists. The purpose of this data is not to reflect players’ skill but rather to inform about the maximum and minimum times, keeping in mind that many prefer to play leisurely while others prefer the fastest way possible:
player | Fastest | Slowest | |
---|---|---|---|
PC | Mr/s. Unknown | 0h 2m | 1h 0m |