Story
3h 20m
This game has been approved.
Story
3h 20m
Extras
-
Complete
-
*Updated
Q!Zone for Quake is a multiplayer modification released in 1997 that introduces a new gameplay dynamic by incorporating a variety of unique power-ups and abilities. Set in a vibrant and surreal environment, players can experience fast-paced action and strategic combat. The mod features a range of maps and game modes, encouraging both competitive and cooperative play. With its distinctive art style and innovative mechanics, Q!Zone offers an engaging twist on the classic Quake experience, attracting players looking for fresh challenges and creative gameplay.
Q!Zone for Quake is an expansion of the game Quake:
Game | Story | Extras | Complete |
---|---|---|---|
Quake | 5h 45m | 8h 14m | 17h 35m |
Let’s take a detailed look at the time you might spend on Q!Zone for Quake depending on how you play it, also considering the average times based on players’ skill levels.
Based on the information provided by 1 player, Q!Zone for Quake it has an average duration of 3 hours and 20 minutes if you only complete the main objectives of the game,. If you play quickly, you will finish this playstyle in an average time of 3 hours and 20 minutes. Players who follow this playstyle and play quickly have completed it in an average time of 3 hours and 20 minutes.
players | Average Time | Playing slowly | Playing quickly | |
---|---|---|---|---|
Story | 1 | 3h 20m | 3h 20m | 3h 20m |
Extras | 0 | - | - | - |
Complete | 0 | - | - | - |
Let’s proceed with the average duration of Q!Zone for Quake depending on the different playstyles for each platform it is played on:
players | Story | Extras | Complete |
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Below is the maximum time and minimum time Below, you can see the maximum time and minimum time that players have spent on Q!Zone for Quake to complete it for each platform, regardless of the playstyle:
Below, you can see the maximum time and minimum time that players have spent on Q!Zone for Quake to complete it for each platform. The purpose of this data is not to reflect players’ skill but rather to inform about the maximum and minimum times, keeping in mind that many prefer to play leisurely while others prefer the fastest way possible:
player | Fastest | Slowest |
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